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A METHOD FOR GROWING A GAME CHARACTER BY USING MASTERY MECHANISM AND A SYSTEM THEREOF
A METHOD FOR GROWING A GAME CHARACTER BY USING MASTERY MECHANISM AND A SYSTEM THEREOF
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机译:利用大师机制发展游戏角色的方法及其系统
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摘要
The present invention relates to a method for growing a game character and a game character growth system that can achieve stepwise improvement in performance by inputting predetermined point data into a mastery that normalizes a technology growth path.;In accordance with another aspect of the present invention, there is provided a method of growing a game character, the method comprising: maintaining a first database for storing a first skill related to an attainable skill of the game character, and at least one type set by a predetermined criterion; Maintaining a second database for storing a second skill determined by applying data to a predetermined ability value of the first skill, and a mastery generated by associating at least a portion of the first skill with the second skill. And providing the first skill to the game character in response to inputting the gamers' point data predetermined value for the mastery, and the second skill associated with the acquired first skill. Assigning it as an obtainable skill, wherein the type data includes an improvement of a specific ability value for the first skill. The second skill may be classified into one of a continuous (D) type, an intensity (I) type, a range (R) type, and a target (T) type based on the improved ability value.;According to the present invention, there is an advantage in that it is possible to provide a game character growth method and a game character growth system for selectively selecting and obtaining skills included in the mastery by inputting predetermined point data into a mastery that has normalized a technology growth path.;Online Games, Game Characters, Skill Growth, Mastery
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