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INTERACTIVE CONTENT DELIVERY SERVER, INTERACTIVE CONTENT DELIVERY METHOD, AND INTERACTIVE CONTENT DELIVERY PROGRAM

机译:交互式内容传递服务器,交互式内容传递方法和交互式内容传递程序

摘要

PPROBLEM TO BE SOLVED: To deliver different contents, increase variation of a story in a game, and have further amusement, in a player participation game in which a scene is shifted according to a predetermined scenario. PSOLUTION: When access is made from a user terminal, a plurality of kinds of access related information relating to the access from the user terminal (position information on the user terminal, the number, frequency, or time of access by the user terminal, or the like) are identified. A content corresponding to the plurality of kinds of identified access-related information is selected and delivered on the basis of a scenario definition file having a plurality of contents allowed to be delivered in the game which are related to the plurality of kinds of access related information, respectively, so that the contents to be delivered are selected according to the scenario. PCOPYRIGHT: (C)2007,JPO&INPIT
机译:

要解决的问题:在根据预定场景改变场景的玩家参与游戏中,要交付不同的内容,增加游戏中故事的变化并获得更多的娱乐性。

解决方案:当从用户终端进行访问时,与来自用户终端的访问有关的多种访问相关信息(用户终端上的位置信息,用户访问的次数,频率或时间)终端等)。基于具有与游戏中的多种访问相关信息相关的多个内容的场景定义文件,选择并传递与所识别出的多种访问相关信息相对应的内容。 ,以便根据场景选择要传递的内容。

版权:(C)2007,日本特许厅&INPIT

著录项

  • 公开/公告号JP2007061451A

    专利类型

  • 公开/公告日2007-03-15

    原文格式PDF

  • 申请/专利权人 SQUARE ENIX CO LTD;

    申请/专利号JP20050252854

  • 发明设计人 YAMAGUCHI KAZUHIKO;

    申请日2005-08-31

  • 分类号A63F13/12;G06Q30;G06Q10;G06F13;

  • 国家 JP

  • 入库时间 2022-08-21 21:14:58

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