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Texture mapping manner, as for the computer reading possible record media null treatment section which records the texture mapping treatment program

机译:纹理映射方式,计算机读取可能的记录介质空处理部分,该部分记录了纹理映射处理程序

摘要

PROBLEM TO BE SOLVED: To sufficiently establish practical usability by allowing a high-speed processing. SOLUTION: From the center of each plane of a polygon for enclosing a three-dimensional object, the image when photographing the object is acquired (S101), and the distance histogram and distance profile from the acquired outline image to an edge are formed (S103). The image of the three-dimensional object is taken by a camera (S201), and its distance histogram and distance profile are formed (S205). The matching of the distance histogram calculated for the profile of the three-dimensional object with the distance histogram of the model data is performed (S207), and the matching of an actual image with a model data image is performed by use of the distance profiles (S209). Further, candidates are narrowed by outline matching (S211), and the position and direction of the camera are precisely determined (S213).
机译:要解决的问题:通过允许高速处理来充分建立实用性。解决方案:从用于封闭三维对象的多边形的每个平面的中心,获取拍摄对象时的图像(S101),并形成从获取的轮廓图像到边缘的距离直方图和距离轮廓(S103) )。用照相机拍摄三维物体的图像(S201),并形成其距离直方图和距离轮廓(S205)。进行针对三维物体的轮廓计算出的距离直方图与模型数据的距离直方图的匹配(S207),并且通过使用距离轮廓来进行实际图像与模型数据图像的匹配。 (S209)。此外,通过轮廓匹配使候选对象变窄(S211),并且精确地确定照相机的位置和方向(S213)。

著录项

  • 公开/公告号JP3910811B2

    专利类型

  • 公开/公告日2007-04-25

    原文格式PDF

  • 申请/专利权人 独立行政法人科学技術振興機構;

    申请/专利号JP20010254250

  • 发明设计人 金子 豊久;岩切 裕哉;

    申请日2001-08-24

  • 分类号G06T15/00;G06T1/00;G06T5/40;G06T7/00;G06T7/60;

  • 国家 JP

  • 入库时间 2022-08-21 21:08:01

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