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Automatic performance apparatus, data structure of automatic performance programs and automatic performance data

机译:自动演奏装置,自动演奏程序的数据结构和自动演奏数据

摘要

PROBLEM TO BE SOLVED: To easily perform jump to an optional position in music data or loop reproduction in an optional section.;SOLUTION: Song position markers for jumping to optional positions in music data and a loop end marker indicating the end position of loop reproduction are inserted into the music data. When the music data are loaded, the song position marks are checked and stored in a song position information storing area. When any one of the song position markers is specified, the music data are jumped to the song position on the basis of the information stored in the song position information storing area, and when the loop reproduction is specified, loop reproduction is performed in accordance with the number of times of loop reproduction.;COPYRIGHT: (C)2003,JPO
机译:解决的问题:要轻松地跳到音乐数据中的可选位置或在可选部分中进行循环再现;解决方案:用于跳至音乐数据中的可选位置的乐曲位置标记和指示循环再现结束位置的循环结束标记被插入音乐数据。当加载音乐数据时,检查歌曲位置标记并将其存储在歌曲位置信息存储区域中。当指定了任何一个歌曲位置标记时,根据存储在歌曲位置信息存储区域中的信息将音乐数据跳到歌曲位置,并且当指定了循环再现时,根据循环再现的次数。;版权所有:(C)2003,JPO

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