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System for editing and conversion of distributed simulation data for visualization
System for editing and conversion of distributed simulation data for visualization
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机译:用于可视化的分布式仿真数据的编辑和转换系统
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摘要
A simulation system for generating movie “scenes” that show interactions between simulated entities that populate a synthetic environment used to support training exercises and equipment. The simulation system includes a simulation engine that produces simulated entity state and event data; a visualization suite that allows an editor to display 2-D and 3-D views of the synthetic battlespace and to hear the battlefield and communications sounds associated with an interaction; a digital data logger that records simulation entity state and event data; an editing processor that provides the functionality required to identify, filter, specify, and organize the “scenes” that make up an interaction of interest; a “scene” generator that converts the entity state and event data for the set of scenes that make up an interaction into a digital movie file; and a repository for storage of complete movies and copying of movies to removable media.
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