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Systems and methods for gaming from an off-site location

机译:用于从异地位置进行游戏的系统和方法

摘要

Exemplary systems and methods allow a patron to play games from an off-site location via an online network. For example, a server may receive, from a client terminal, a purchase request for a plurality of wagers from a patron before a game play has begun. The server may determine the results of the plurality of wagers and store the results in a database before the game play has begun. Then, the server may adjust an account of the player based on the results before the game play has begun, and send the results to the client terminal before the game play has begun, in response to a request to reveal the results. Additionally, exemplary systems and methods allow a patron to play games using variable pay tables based on denomination amounts, number of wagers, amounts of previous wagers. Such systems and methods may, for example, establish a plurality of denomination levels and corresponding pay tables such that odds of winning increase as the denomination value increases.
机译:示例性系统和方法允许顾客通过在线网络从场外位置玩游戏。例如,服务器可以在开始玩游戏之前从客户终端接收顾客的购买多个投注的请求。服务器可以确定多个下注的结果,并且在游戏开始之前将结果存储在数据库中。然后,服务器可以响应于显示结果的请求,基于在游戏开始之前的结果来调整玩家的账户,并且在游戏开始之前将结果发送到客户终端。另外,示例性系统和方法允许顾客基于面额,赌注数量,先前赌注的数量使用可变支付表来玩游戏。这样的系统和方法可以例如建立多个面额等级和相应的支付表,使得获胜的几率随着面额值的增加而增加。

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