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Theater-based gaming system enabling a multi-player game throughout a system of the theaters

机译:基于剧院的游戏系统,可在整个剧院系统中进行多人游戏

摘要

A multiple player game for more than one player at more than one location may be created by enabling input to and control of a gaming environment by a first player at a first location, receiving a gaming dataset related to the input to and control of the gaming environment by a second player at a second location that is different from the first location; and displaying the gaming environment for the first player on a first screen that is operated by a first commercial entity. The first player interfaces with the first commercial entity and the second player interfaces with a second commercial entity, where the first and second commercial entities each differ from either of the first and second players. The first and second commercial entities commercialize services related to the gaming environment to at least one of the first and second players.
机译:可以通过允许第一位置的第一玩家输入游戏环境并控制游戏环境,接收与游戏的输入和控制有关的游戏数据集,来创建用于一个以上位置的一个以上玩家的多玩家游戏。第二玩家在不同于第一位置的第二位置处的环境;在由第一商业实体操作的第一屏幕上显示第一玩家的游戏环境。第一参与者与第一商业实体对接,第二参与者与第二商业实体对接,其中第一和第二商业实体分别不同于第一和第二参与者中的任何一个。第一和第二商业实体将与游戏环境有关的服务商业化为第一和第二玩家中的至少一个。

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