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NETWORKED GAMING SYSTEM WITH SKILL INFLUENCED PRIZE MAPPING

机译:具有技能影响奖赏映射的网络游戏系统

摘要

A server (101) in a network receives a player's game play request from a player station (103) that is located remotely from the server (101) in the network. In response to the player's game play request, a display (203) of the player station (103) generates an image prompting a player to enter a player input at the player station (103). The player input, which is at least partially skill dependent, is ultimately evaluated at the server (101) to produce a game result. The game result is then communicated back to the player station (103) and presented to the player in some fashion.
机译:网络中的服务器(101)从远离网络中的服务器(101)的玩家站(103)接收玩家的游戏请求。响应于玩家的游戏请求,玩家站(103)的显示器(203)生成图像,该图像提示玩家在玩家站(103)输入玩家输入。至少部分地取决于技能的玩家输入最终在服务器(101)处被评估以产生游戏结果。然后将游戏结果传送回玩家站(103),并以某种方式呈现给玩家。

著录项

  • 公开/公告号WO2006023416A3

    专利类型

  • 公开/公告日2007-03-08

    原文格式PDF

  • 申请/专利权人 MULTIMEDIA GAMES INC.;

    申请/专利号WO2005US28886

  • 发明设计人 LIND JEFFERSON C.;LIND CLIFTON;

    申请日2005-08-15

  • 分类号A63F13/00;

  • 国家 WO

  • 入库时间 2022-08-21 20:52:27

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