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Multi-sensorial application developing method for allowing e.g. three-dimensional image display, involves controlling creation of generic behavioral entities by using engine based on default animation and placement brick of entities
Multi-sensorial application developing method for allowing e.g. three-dimensional image display, involves controlling creation of generic behavioral entities by using engine based on default animation and placement brick of entities
The method involves presenting an identifier e.g. generic clone, list of defined generic behavioral entities in a development phase of a new application, and presenting a clone name (P11) and a boolean (P12) of associated parameters for each entity. Values of the associated parameters are received and stored at the specific entities. A creation of the entities is controlled by using a behavioral engine based on a default animation (BB1) and a placement brick (BB2) of the entities for which the values are received and stored, and based on the values during execution of the application. Independent claims are also included for the following: (1) a multi- sensorial application development platform comprising an engine (2) a computer program comprising instructions to perform a method for developing a multi-sensorial application.
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