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Method and Device for the Interactive Simulation of Contact Between Objects

机译:对象间交互交互仿真的方法和装置

摘要

The invention relates to a method of interactively simulating contact between objects. The inventive method comprises the following steps, namely: the parameters describing the physical characteristics of each of the objects are computed; at the beginning of each simulated model sampling time step, each object is subjected to a real-time analysis of the specific behavior thereof according to a free movement that does not take account of possible subsequent contacts, and, subsequently, at an overall scene level, pairs of detected intersecting objects are subjected to real-time analysis; a list of collision groups is established; for each collision group, parameters representing the physical characteristics of the objects and the description of the collisions are repatriated in real time, to characterize the contact between two objects in the case of a pure relative sliding movement; and, for each object, the specific behavior of the object following the collision is displayed in real time and the set of real-time processes is performed with a calculation time step shorter than the sampling time step.
机译:本发明涉及一种交互式地模拟对象之间的接触的方法。本发明的方法包括以下步骤,即:计算描述每个对象的物理特性的参数;在每个模拟模型采样时间步骤的开始,每个对象根据自由运动进行实时分析,以分析其特定行为,该运动不考虑可能的后续接触,并随后在整个场景级别进行,对检测到的相交对象对进行实时分析;建立碰撞组列表;对于每个碰撞组,代表对象的物理特征和碰撞描述的参数将实时返回,以描述在纯相对滑动情况下两个对象之间的接触。对于每个对象,将实时显示碰撞后对象的特定行为,并以比采样时间步骤短的计算时间步骤执行实时过程集。

著录项

  • 公开/公告号US2007268288A1

    专利类型

  • 公开/公告日2007-11-22

    原文格式PDF

  • 申请/专利权人 CHRISTIAN DURIEZ;CLAUDE ANDRIOT;

    申请/专利号US20050593834

  • 发明设计人 CHRISTIAN DURIEZ;CLAUDE ANDRIOT;

    申请日2005-03-23

  • 分类号G06T17;G06T15;

  • 国家 US

  • 入库时间 2022-08-21 20:14:07

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