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METHOD FOR ANALYSIS OF OBJECT MOVEMENT IN CONSTRUCTION GRAPHICAL SIMULATION SYSTEM

机译:建筑图形仿真系统中物体运动的分析方法

摘要

A method for analyzing movement of objects in a graphic construction simulation system is provided to secure stability about equipment management and improve construction ability in a construction field by linking a physical model with a graphic model for movement of a pulley and rotation of a boom in a tower crane. A physical model type of a crane is established to classify movement of objects into each group(S10). A movement equation is extracted for each physical model type by using Lagrange equation(S12). The movement equation of each model is stored in a file(S14). The file is loaded to a VR(Virtual Reality) simulation device by using a script(S16). The movement of the object is visualized according to work progress by linking with a graphic object in a program of the VR simulation device(S18). The movement equation established by the Lagrange equation is numerically analyzed by using Runge-Kutta analysis.
机译:提供了一种用于在图形施工仿真系统中分析对象的运动的方法,以通过将物理模型与图形模型相链接以确保滑轮管理和动臂的旋转来确保设备管理的稳定性并提高施工现场的施工能力。塔式起重机。建立起重机的物理模型类型以将对象的运动分类到每个组中(S10)。通过使用拉格朗日方程式针对每种物理模型类型提取运动方程式(S12)。每个模型的运动方程式存储在文件中(S14)。通过使用脚本将文件加载到VR(虚拟现实)仿真设备(S16)。通过与VR仿真设备的程序中的图形对象链接,根据工作进度来可视化对象的移动(S18)。使用Runge-Kutta分析对由Lagrange方程建立的运动方程进行数值分析。

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