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Method and System to Authenticate Interactive Children's Toys

机译:交互式儿童玩具的认证方法和系统

摘要

A method and a system (10) which is capable of being implemented as a children's' toy. The system (10) is operable to interface an add-on device (20a) or a story to an interactive environment hosted by the system (10). The system (10) includes a response engine (30) which is operable to receive notification (225) from add-on devices introduced to the system (10). The response engine is operable to generate challenges (235) to the add-on devices (20a) wherein the challenges include watermarks embedded therein. The response engine (30) is operable to receive corresponding responses sent from the add-on devices (20a) in response to the challenges (235). Moreover, the response engine (30) is further operable to analyze the corresponding responses to determine whether or not the add-on devices (20a) are able to extract the watermarks correctly from the challenges (235) in generating the corresponding responses. The system (10) is thereby selectively capable of accepting the new devices (20a) to the system (10), thereby preventing counterfeit or copy products being used with the system (10).
机译:一种能够实现为儿童玩具的方法和系统( 10 )。系统( 10 )可用于将附加设备( 20 a )或故事与系统托管的交互式环境接口( 10 )。系统( 10 )包括响应引擎( 30 ),该引擎可用于从引入到操作面板的附加设备中接收通知( 225 )。系统( 10 )。响应引擎可操作以生成对附加设备( 20 a )的质询( 235 ),其中质询包括嵌入其中的水印。响应引擎( 30 )可操作以接收从附加设备( 20 a )发送的相应响应,以应对挑战( 235 )。此外,响应引擎( 30 )还可用于分析相应的响应,以确定附加设备( 20 a )能够从生成相应响应的挑战( 235 )中正确提取水印。因此,系统( 10 )能够选择性地将新设备( 20 a )接受到系统( 10 >),从而防止系统使用伪造或复制产品( 10 )。

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