首页> 外国专利> Method and system for generating input file using meta representation on compression of graphics data, and animation framework extension (AFX) coding method and apparatus

Method and system for generating input file using meta representation on compression of graphics data, and animation framework extension (AFX) coding method and apparatus

机译:在图形数据的压缩中使用元表示来生成输入文件的方法和系统以及动画框架扩展(AFX)编码方法和装置

摘要

Provided are a method and system for generating an input file using meta representation of compression of graphics data, and an animation framework extensions (AFX) encoding method and apparatus. The method of generating an input file includes preparing an extensible MPEG-4 textual (XMT) schema that defines a compression node, encoding parameters, and BitWrapperEncodingHints; preparing an XMT2BIFS style sheet that supports conversion of an input XMT file into a scene file according to the XMT schema, and an XMT2MUX style sheet that supports conversion of the input XMT file into a mux file according to the XMT schema; generating the scene file and the mux file by parsing the input XMT file according to the XMT schema using the XMT2BIFS and XMT2MUX style sheets; determining whether the scene file contains uncompressed graphics data; and compressing the graphics data into a bitstream using the encoding parameters and generating a modified scene file and a modified mux file, when uncompressed graphics data is present in the scene file. Accordingly, it is possible to allow an author to easily express or compress three-dimensional (3D) graphics data using meta representation during authoring of 3D contents and generate an input file that can be input to an MPEG-4 encoder. Therefore, it is possible to visualize 3D graphics data or animation data in real time even at a low network bandwidth.
机译:提供一种用于使用图形数据的压缩的元表示来生成输入文件的方法和系统,以及动画框架扩展(AFX)编码方法和装置。生成输入文件的方法包括准备可扩展的MPEG-4文本(XMT)模式,该模式定义压缩节点,编码参数和BitWrapperEncodingHints。准备支持根据XMT架构将输入的XMT文件转换为场景文件的XMT2BIFS样式表,以及支持根据XMT架构将输入的XMT文件转换为复用文件的XMT2MUX样式表;通过使用XMT2BIFS和XMT2MUX样式表根据XMT架构解析输入的XMT文件,生成场景文件和多路复用文件;确定场景文件是否包含未压缩的图形数据;当场景文件中存在未压缩的图形数据时,使用编码参数将图形数据压缩为比特流,并生成修改后的场景文件和修改后的多路复用器文件。因此,可以允许作者在创作3D内容期间使用元表示轻松地表达或压缩三维(3D)图形数据,并生成可以输入到MPEG-4编码器的输入文件。因此,即使在低网络带宽下,也可以实时可视化3D图形数据或动画数据。

著录项

  • 公开/公告号US7561745B2

    专利类型

  • 公开/公告日2009-07-14

    原文格式PDF

  • 申请/专利权人 GYEONG-JA JANG;DO-KYOON KIM;

    申请/专利号US20040001117

  • 发明设计人 GYEONG-JA JANG;DO-KYOON KIM;

    申请日2004-12-02

  • 分类号G06K9/36;G06K9/46;G06T17/20;G06T15/70;G06T13/00;G06F7/00;

  • 国家 US

  • 入库时间 2022-08-21 19:31:34

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