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System and method for zero latency distributed processing of timed pyrotechnic events

机译:定时烟火事件的零等待时间分布式处理的系统和方法

摘要

A method for achieving zero, or near zero, latency timed pyrotechnic events by utilizing distributed processing is presented. A list of timed events may be used to synchronize a pyrotechnic firing sequence with music or other external events. This list is distributed over a series of embedded microprocessors. Each microprocessor is then synchronized to a master controller clock, and enabled such that each processor may then fire independently as required by the master list. This distributed process removes the split-second timing requirement from the main controller enabling the achievement of zero latency and providing significantly more timing events to be processed simultaneously while alleviating problems such as wireless radio interference delays. Each module is capable of forwarding information to other modules, which may be a position that prevents wireless communication directly with the master controller.
机译:提出了一种通过利用分布式处理来实现零或接近零的等待时间的烟火事件的方法。定时事件的列表可以用于使烟火点火序列与音乐或其他外部事件同步。该列表分布在一系列嵌入式微处理器上。然后,每个微处理器都与主控制器时钟同步,并被启用,以便每个处理器可以根据主列表的要求独立启动。这种分布式过程从主控制器中消除了瞬间的计时要求,从而实现了零延迟,并提供了可同时处理的更多计时事件,同时减轻了诸如无线无线电干扰延迟之类的问题。每个模块都能够将信息转发到其他模块,这可能是防止直接与主控制器进行无线通信的位置。

著录项

  • 公开/公告号US7493859B2

    专利类型

  • 公开/公告日2009-02-24

    原文格式PDF

  • 申请/专利权人 DAVID WAYNE RUSSELL;

    申请/专利号US20050212829

  • 发明设计人 DAVID WAYNE RUSSELL;

    申请日2005-08-25

  • 分类号F42B4/04;

  • 国家 US

  • 入库时间 2022-08-21 19:29:56

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