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LIVE IN-GAME SPECTATOR FOR USE IN TELEVISION PRODUCTION
LIVE IN-GAME SPECTATOR FOR USE IN TELEVISION PRODUCTION
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机译:用于电视节目制作的实时游戏中观众
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摘要
Systems, methods, and devices for presenting video game contests via television are presented. A system in accordance with one or more embodiments of the present invention comprises a network of gaming platforms, wherein the network of gaming platforms comprise at least one player platform and at least one spectator platform, the at least one spectator platform having a viewing perspective different from that of the at least one player platform, each gaming platform in the network of gaming platforms having a video output, a plurality of converters, each converter in the plurality of converters respectively coupled to the video outputs of the gaming platforms, a production facility, coupled to the plurality of converters, for viewing the video outputs of the gaming platforms via the plurality of converters and for selecting a chosen video output to be broadcast, and a broadcast system, coupled to the production facility, for distributing the chosen video output.
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机译: 在观看者和espestadores之间进行事件传输时改变显示器内容的方法,包括直接传输,监视器,用于传输的摄像机,传输系统,图像显示设备或可用于观众的设备,这些设备实际上是物理布置的摄像机,被配置为记录节目,信号供应电视,在两个或多个所述显示器直接观看者之间改变显示器f的显示内容的方法以及可供观众观看前戏的设备。 Ibi u00e7 u00e3o f u00ecsica