首页> 外国专利> INTERACTIVE METHOD OF IMMERSION, VISUALIZATION, ASSISTANCE AND DECISION-MAKING IN VIRTUAL ENVIRONMENT IN THREE DIMENSIONS AND IN REAL-TIME

INTERACTIVE METHOD OF IMMERSION, VISUALIZATION, ASSISTANCE AND DECISION-MAKING IN VIRTUAL ENVIRONMENT IN THREE DIMENSIONS AND IN REAL-TIME

机译:三维实时虚拟环境中浸入,可视化,辅助和决策的交互方法

摘要

The invention relates to an interactive method of immersion, visualization, help and decision-making in a virtual environment in three dimensions and in real time. The method consists of a computer and a computer program whose role is the execution of a data entry and parameterization interface and the control of the interactivity of the subject in immersion. Said interface allows the application, the import of several and any 3D computer file for a 3D visual representation in the virtual environment. The method prepares the subject for immersion by means of said data interface and parameterization (size, morphology of the subject). Said data and said parameters are transmitted to a 3D engine. Visualization of the virtual environment in three dimensions and in relief is done by means of a stereoscopic and gyroscopic virtual headset. Said computer program, a displacement system (force feedback joystick) and a touch system (force feedback glove) allow interactivity with any present object (or elements that compose it) in the virtual environment, in real time and without any other intervention than that of the immersed subject (opening of doors and cupboards if the object is equipped with it, touch, move, use and manipulation, modification of all textures, control of all light sources). the invention is particularly intended for visualization, assistance and decision making during a development, a purchase or lease of a future acquisition whatsoever.
机译:本发明涉及在虚拟环境中在三个维度上实时地沉浸,可视化,帮助和决策的交互式方法。该方法由计算机和计算机程序组成,计算机和计算机程序的作用是执行数据输入和参数化接口以及控制对象在沉浸中的交互性。所述接口允许在虚拟环境中应用,导入多个以及任何3D计算机文件以用于3D视觉表示。该方法通过所述数据接口和参数化(对象的大小,形态)来准备将对象浸入。所述数据和所述参数被传输到3D引擎。借助立体和陀螺仪虚拟耳机,可以实现三维立体虚拟环境的可视化。所述计算机程序,位移系统(力反馈操纵杆)和触摸系统(力反馈手套)允许在虚拟环境中实时地与任何当前对象(或组成该对象的元素)进行交互,而无需其他任何干预。沉浸的物体(如果装有物体,则打开门和橱柜,触摸,移动,使用和操纵,修改所有纹理,控制所有光源)。本发明特别旨在在开发,购买或租赁未来购置物期间进行可视化,协助和决策。

著录项

  • 公开/公告号FR2928751A1

    专利类型

  • 公开/公告日2009-09-18

    原文格式PDF

  • 申请/专利权人 MARCEL KARPIEL;

    申请/专利号FR20080001395

  • 发明设计人 MARCEL KARPIEL;

    申请日2008-03-14

  • 分类号G06F3/01;

  • 国家 FR

  • 入库时间 2022-08-21 19:07:12

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