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DISPLAY EXPOSURE CALCULATION SYSTEM, CONTROL UNIT FOR THE DISPLAY POSITIONING CALCULATION SYSTEM, GAME SYSTEM AND DISPLAY POSITIONING METHOD

机译:显示器曝光计算系统,显示器定位计算系统的控制单元,游戏系统和显示器定位方法

摘要

When the user of a system directs an indicator toward a light-emitting section, an imaging section provided in the indicator acquires an image PA in a given area including the light-emitting section. A determination section determines whether or not each pixel individually satisfies a first condition based on light-reception information relating to each pixel of the image PA, and a calculation section calculates an indication position of the indicator based on the positions of effective pixels in the image using the effective pixels which satisfy the first condition as pixels corresponding to the light-emitting section. The calculation section calculates a representative value of the effective pixels based on identification information relating to the effective pixels while changing weighting on the identification information relating to the effective pixels depending on whether or not the effective pixels satisfy a second condition.
机译:当系统的使用者将指示器指向发光部分时,设置在指示器中的成像部分获取​​包括发光部分的给定区域中的图像PA。确定部分基于与图像PA的每个像素有关的光接收信息来确定每个像素是否分别满足第一条件,并且计算部分基于图像中的有效像素的位置来计算指示器的指示位置。使用满足第一条件的有效像素作为与发光部相对应的像素。计算部分基于有效像素相关的识别信息来计算有效像素的代表值,同时根据有效像素是否满足第二条件来改变与有效像素相关的识别信息的权重。

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