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REAL-TIME SERVER MANAGEMENT SOLUTION FOR ONLINE GAME DEVELOPMENT/SERVICE OPERATING COMPANIES, CAPABLE OF PROVIDING A STABLE SERVICE ENVIRONMENT
REAL-TIME SERVER MANAGEMENT SOLUTION FOR ONLINE GAME DEVELOPMENT/SERVICE OPERATING COMPANIES, CAPABLE OF PROVIDING A STABLE SERVICE ENVIRONMENT
PURPOSE: A real-time server management solution is provided to reduce time, manpower, and investment for the cost in an online game service company, an online game development company, and a large scale application operating company by integrally managing a plurality of servers.;CONSTITUTION: A real-time server management solution main server(40) transmits and receives status information delivery and command state of game servers(90) between an RSMS client(30) and an RSMS sub server(80). The RSMS sub server transmits and receives the status information delivery and command state of the game servers between the RSMS main server and an RSMS agent(60). The RSMS agent senses the status information delivery of the game server and statement of a game server program in real time.;COPYRIGHT KIPO 2010
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