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Gaming machines and bonus release method

机译:游戏机和奖金发放方法

摘要

PPROBLEM TO BE SOLVED: To provide a game machine and the like for giving enjoyment of arranging bonus symbols in precision timing, variously setting the number of ceiling games in a non-hit state, and successively releasing bonuses. PSOLUTION: A main control unit 100 successively releases bonuses at a step S1020 when a first bonus is drawn in a chance zone at a step S1000. When a second bonus is internally drawn at a step S1030, a game is shifted to a non-hit state at a step S1060, and when a total failure is drawn at a step S1090, the second bonus is released to be out of a non-hit state. In a pit zone, when the game reaches the upper limit number of games, an R-T state is completed to raise a hitting probability of failure and the non-hit state is easier to leave. PCOPYRIGHT: (C)2011,JPO&INPIT
机译:

要解决的问题:提供一种游戏机等,用于以精确的时间安排奖励符号,以各种方式将上限游戏的数目设置为非命中状态,并依次释放奖励。

解决方案:当在步骤S1000在机会区域中提取第一奖金时,主控制单元100在步骤S1020连续释放奖金。当在步骤S1030内部提取第二奖金时,在步骤S1060将游戏转变为非命中状态,并且在步骤S1090当绘制完全失败时,将第二奖金释放为非命中状态。在维修区中,当游戏达到游戏上限时,R-T状态完成,以增加失败的击中概率,非击中状态更容易离开。

版权:(C)2011,日本特许厅&INPIT

著录项

  • 公开/公告号JP4600943B2

    专利类型

  • 公开/公告日2010-12-22

    原文格式PDF

  • 申请/专利权人 ネット株式会社;

    申请/专利号JP20090188104

  • 发明设计人 吉村 正直;

    申请日2009-08-14

  • 分类号A63F5/04;

  • 国家 JP

  • 入库时间 2022-08-21 18:17:28

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