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System and method for creating and playing timed, artistic multimedia representations of typed, spoken, or loaded narratives, theatrical scripts, dialogues, lyrics, or other linguistic texts
System and method for creating and playing timed, artistic multimedia representations of typed, spoken, or loaded narratives, theatrical scripts, dialogues, lyrics, or other linguistic texts
A system and method generate artistic multimedia representations of user-input texts, spoken or loaded narratives, theatrical scripts, or other linguistic corpus types, via a user interface, or batch interface, by classifying component words, and/or phrases into lexemes and/or parts of speech, and interpreting said classifications to construct playable structures. A database of natural language grammatical rules, a set of media objects, parameters, and rendering directives, and an algorithm facilitate the generation of sequential scenes from grammatical representations, convert user-input texts into playable structures of graphics, sounds, animations, and modifications, where playable structures may be combined to create a scene, or multiple scenes, and may be played in the order of occurrence in the input text as a sequential and timed multimedia representation of the input, and subsequently output, in real-time, or stored in memory for later output, via output devices such as a monitor and/or speakers.
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