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System and method for creating and playing timed, artistic multimedia representations of typed, spoken, or loaded narratives, theatrical scripts, dialogues, lyrics, or other linguistic texts

机译:用于创建和播放键入的,口语的或加载的叙述,戏剧脚本,对话,歌词或其他语言文本的定时艺术多媒体表示的系统和方法

摘要

A system and method generate artistic multimedia representations of user-input texts, spoken or loaded narratives, theatrical scripts, or other linguistic corpus types, via a user interface, or batch interface, by classifying component words, and/or phrases into lexemes and/or parts of speech, and interpreting said classifications to construct playable structures. A database of natural language grammatical rules, a set of media objects, parameters, and rendering directives, and an algorithm facilitate the generation of sequential scenes from grammatical representations, convert user-input texts into playable structures of graphics, sounds, animations, and modifications, where playable structures may be combined to create a scene, or multiple scenes, and may be played in the order of occurrence in the input text as a sequential and timed multimedia representation of the input, and subsequently output, in real-time, or stored in memory for later output, via output devices such as a monitor and/or speakers.
机译:一种系统和方法,通过用户界面或批处理界面,通过将组成词和/或短语分类为词素和/,来生成用户输入文本,口述或加载的叙述,戏剧脚本或其他语言语料库类型的艺术多媒体表示。或词性,并解释所述分类以构建可播放的结构。自然语言语法规则,一组媒体对象,参数和渲染指令的数据库以及一种算法,可帮助从语法表示形式生成顺序场景,将用户输入的文本转换为可播放的图形,声音,动画和修饰结构,其中可播放结构可以组合以创建一个或多个场景,并且可以按出现的顺序在输入文本中播放,作为输入的顺序和定时多媒体表示,然后实时输出,或者存储在存储器中,以便以后通过输出设备(例如监视器和/或扬声器)输出。

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