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Single-block virtual frame buffer translated to multiple physical blocks for multi-block display refresh generator

机译:将单块虚拟帧缓冲区转换为多个物理块,以用于多块显示刷新生成器

摘要

A graphics controller for a System-On-a-Chip (SOC) used with a battery-powered device allows for reduced-power display modes. The microprocessor writes to a frame buffer that is a single, contiguous address block in virtual memory. A memory management unit (MMU) translates frame-buffer address to multiple physical blocks. The graphics controller fetches pixels from the multiple physical blocks, including a block in an on-chip memory and a block in an external memory. In a low-power mode, pixels are only fetched from the lower-power on-chip memory and not the higher-power external memory. A smaller display window is defined and pixels outside the window are replaced by dummy data, .eliminating external-memory fetches. The smaller display window falls within the first block in the on-chip memory. Status and other information can be displayed in the smaller display window during stand-by modes, while a full-screen of data is displayed for full-power modes.
机译:与电池供电的设备一起使用的片上系统(SOC)的图形控制器允许降低功耗的显示模式。微处理器写入帧缓冲区,该缓冲区是虚拟内存中的单个连续地址块。内存管理单元(MMU)将帧缓冲区地址转换为多个物理块。图形控制器从多个物理块中获取像素,这些物理块包括片上存储器中的块和外部存储器中的块。在低功耗模式下,像素仅从低功耗的片上存储器中获取,而不是从高功耗的外部存储器中获取。定义了一个较小的显示窗口,并用伪数据替换了窗口外部的像素,从而消除了外部存储器的获取。较小的显示窗口位于片上存储器的第一个块内。在待机模式下,状态和其他信息可以显示在较小的显示窗口中,而在全功率模式下则显示全屏数据。

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