首页> 外国专利> The server that stores the game execution authority authentication method, the recording medium on which the game execution authority authentication program is recorded, and the game execution authority authentication program.

The server that stores the game execution authority authentication method, the recording medium on which the game execution authority authentication program is recorded, and the game execution authority authentication program.

机译:存储游戏执行授权认证方法,其上记录有游戏执行授权认证程序的记录介质以及游戏执行授权认证程序的服务器。

摘要

Disclosed is a method for authentication of a game executing authority. The invention is implemented by steps of requesting a transmission of a decoding key for decoding a coded execution file for executing a game to an authentication server; decoding the coded execution file by the decoding key received from the authentication server to generate the execution file; hashing an obtained present time and a random data together to generate hashed data; encrypting the present time, the random data, and the hashed data by any fixing key to generate the coded data; transmitting the generated coded data as a parameter to the execution file; and confirming whether a hashed value obtained by hashing the present time and the random data, which are obtained by decoding the coded data by the fixing key, matches the hashed data.
机译:公开了一种用于认证游戏执行权限的方法。本发明通过以下步骤来实现:请求向认证服务器发送用于对用于执行游戏的编码执行文件进行解码的解码密钥。通过从认证服务器接收到的解码密钥对编码后的执行文件进行解码,生成执行文件;将获得的当前时间和随机数据哈希在一起,以生成哈希数据;通过任何固定密钥对当前时间,随机数据和散列数据进行加密,以生成编码数据;将生成的编码数据作为参数发送给执行文件;确认通过对当前时间进行哈希处理而获得的哈希值与通过固定密钥对编码数据进行解码而获得的随机数据是否与哈希数据匹配。

著录项

  • 公开/公告号KR101048439B1

    专利类型

  • 公开/公告日2011-07-11

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR20090036185

  • 发明设计人 강한;

    申请日2009-04-24

  • 分类号G06F21/22;G06Q50;

  • 国家 KR

  • 入库时间 2022-08-21 17:50:05

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