首页> 外国专利> MOBILE DIGITAL MEDIA DOWNLOAD TRACKING MANAGEMENT UTILIZING STATISTICAL USER FINGERPRINTING TECHNIQUES THROUGH CORRELATION OF WEB-BASED DOWNLOAD USER ACTIONS WITH MOBILE APPLICATION DOWNLOAD USER ACTIONS

MOBILE DIGITAL MEDIA DOWNLOAD TRACKING MANAGEMENT UTILIZING STATISTICAL USER FINGERPRINTING TECHNIQUES THROUGH CORRELATION OF WEB-BASED DOWNLOAD USER ACTIONS WITH MOBILE APPLICATION DOWNLOAD USER ACTIONS

机译:通过基于Web的下载用户动作与移动应用程序下载用户动作的相关性,利用统计用户指纹技术来进行移动数字媒体下载跟踪管理

摘要

A method for tracking downloads to a computer system is disclosed. Digital media content, such as music, games and applications (“apps”) are widely available with the popularity of mobile computing. Suppliers of such digital media content would appreciate it if their works were more widely disseminated and used. Users or customers may receive an incentive to purchase or to download an application. The incentive may be, for example, a free application, rewards points or a virtual currency. In one method, the user downloads digital media content in two stages. In the first stage, the user activates a first web-based link to download the digital media content. In the second stage, after downloading, the user activates a second web-based link to activate the application or other digital media content. The web-based links include user identifiers that are matched for the user to subsequently receive the incentive.
机译:公开了一种跟踪下载到计算机系统的方法。随着移动计算的普及,诸如音乐,游戏和应用程序(“ apps”)之类的数字媒体内容已广泛可用。如果他们的作品得到更广泛的传播和使用,则此类数字媒体内容的供应商将不胜感激。用户或客户可能会获得购买或下载应用程序的动机。激励可以是例如免费应用,奖励积分或虚拟货币。在一种方法中,用户分两个阶段下载数字媒体内容。在第一阶段,用户激活第一个基于Web的链接以下载数字媒体内容。在第二阶段中,在下载之后,用户激活第二个基于Web的链接以激活应用程序或其他数字媒体内容。基于Web的链接包括用户标识符,该标识符与用户匹配以随后接收激励。

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