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Apparatuses, methods and systems for a live online game tester including choosing additional subjects from co-users if needed

机译:实时在线游戏测试仪的设备,方法和系统,包括根据需要从共同用户中选择其他主题

摘要

A method for testing a new feature of an online gaming application is provided. According to the method, a gaming application request is received from a user, and it is determined whether to add the user to a live test for a new game feature. If the user is added to the live test, then the user is assigned to a test group or a control group. If the user is assigned to the test group, then a gaming application is provided including the new game feature enabled. If the user is assigned to the control group, then the gaming application is provided without the new game feature enabled. User social graph data identifying co-users of the user is obtained, and gaming activity and social network activity of the user is evaluated.
机译:提供了一种用于测试在线游戏应用的新特征的方法。根据该方法,从用户接收到游戏应用请求,并且确定是否将用户添加到针对新游戏功能的现场测试中。如果将用户添加到实时测试中,则将用户分配到测试组或对照组。如果将用户分配给测试组,则将提供一个游戏应用程序,其中包括启用的新游戏功能。如果将用户分配给控制组,则将在未启用新游戏功能的情况下提供游戏应用程序。获得标识用户的共同用户的用户社交图数据,并且评估用户的游戏活动和社交网络活动。

著录项

  • 公开/公告号US8241116B2

    专利类型

  • 公开/公告日2012-08-14

    原文格式PDF

  • 申请/专利权人 MATTHEW OCKO;JUSTIN DRIEMEYER;

    申请/专利号US201113244688

  • 发明设计人 MATTHEW OCKO;JUSTIN DRIEMEYER;

    申请日2011-09-26

  • 分类号A63F9/24;A63F13;G06F17;G06F19;

  • 国家 US

  • 入库时间 2022-08-21 17:31:15

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