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realistic color video presentation Gonio-apparent

机译:逼真的彩色视频演示Gonio-apparent

摘要

A computer-implemented method for presenting on a display device colors a realistic color of a paint coating, said method comprising the following steps: A) identify color values ​​L *, a * b * in at least three different angles for a paint coating from a data base containing said values ​​at the at least three angles or by measuring said color values ​​of a paint coating at at least three angles; B) convert the at least three color values ​​L *, a * b * tri-stimulus angle in X, Y, Z values; C) developing an equation continuous function for each of the tri-stimulus values ​​X, Y, Z against specular angle by implementing computer techniques using curve fitting or solid color curve fitting metallic color and calculate the range represent angles; D) calculate a range of aspecular angles required to display an object being produced under the chosen orientation of object, light source and viewer; E) calculate R, G, B values ​​from the values ​​of tri-stimulus over the range of aspecular angles and determine maximum saturation of the R, G, B and if the maximum values ​​R, G, B are all lower than the maximum values ​​R, G, B allowed for the display device color being used to view color resulting from the R, G, B continue to step F), if the R, G, B greater than or equal to the maximum values ​​of R, G, B allowed for the display device color being used return to step B) and multiply the X, Y, Z by a normalization coefficient of less than 1 and iterate steps C), D) and e) to determine the maximum normalization coefficient that prevents the R, G, B color values ​​are equal to or exceed the allowable values ​​of R, G, B for the device color display being used; F) determine statistical texture function from a database in which you can search, or generate a texture function from instrumental measurements of the paint coating to be simulated; and G) apply the statistical texture function to the R, G, B from step E) to modify said values ​​and present color pixel in the display device colors based on modified values ​​of R, G, B for show realistic color of the paint coating.
机译:一种用于在显示设备上呈现颜色的逼真的油漆的计算机实现的方法,所述方法包括以下步骤:A)以至少三个不同的角度识别油漆的颜色值L *,a * b *从包含至少三个角度的所述值的数据库中进行涂层或通过测量至少三个角度的油漆涂层的所述颜色值; B)将至少三个颜色值L *,a * b *三刺激角转换为X,Y,Z值; C)通过使用曲线拟合或纯色曲线拟合金属色实现计算机技术,针对计算机的镜面反射角,针对三刺激值X,Y,Z制定方程式的连续函数,并计算代表角度的范围; D)计算在所选择的物体,光源和观察者的方位下显示正在产生的物体所需的镜面角范围; E)根据镜面反射角范围内的三刺激值计算R,G,B值,并确定R,G,B的最大饱和度,以及如果R,G,B的最大值为所有低于允许使用的显示设备颜色的最大值R,G,B的值继续查看步骤R),如果R,G,B大于或等于允许使用的显示设备颜色的R,G,B最大值返回到步骤B),然后将X,Y,Z乘以小于1的归一化系数,并重复步骤C),D)和e )确定最大归一化系数,以防止R,G,B颜色值等于或超过所用设备彩色显示器的R,G,B颜色值; F)从可以搜索的数据库中确定统计纹理函数,或从要模拟的油漆涂层的仪器测量结果中生成纹理函数; G)将统计纹理函数应用于步骤E)中的R,G,B,以修改所述值并基于R,G,B的修改值在显示设备颜色中显示颜色像素,以显示逼真的颜色涂料的涂层。

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