首页> 外国专利> JUNCTION ADAPTIVE REACTIVE ROUTING (JARR) PROTOCOL FOR VEHICULAR AD-HOC NETWORKS IN A CITY ENVIRONMENT 1-3.

JUNCTION ADAPTIVE REACTIVE ROUTING (JARR) PROTOCOL FOR VEHICULAR AD-HOC NETWORKS IN A CITY ENVIRONMENT 1-3.

机译:城市环境中车辆自组织网络的结适性自适应路由(JARR)协议。

摘要

The routing protocol was designed for VANET in a city environment. The main objective is finding not only the shortest but the most efficient path for a packet to reach its destination. Packets are routed through the fastest paths as opposed to the shortest. Fastest path is defined as the quickest time for a packet to reach a destination irrespective of distance. While the shortest path is still considered, the routing protocol adapts to the network conditions and performs routing reactively. Making use of the city topology, packets are routed from junctions to junctions. This means that routing decisions are made when a packet arrives at a junction, to decide which path to take next in order to reach the next junction. This process continues until the packet reaches its destination. The paths as well as next hops are chosen based on a calculated weighted score. The paths or next hops with the highest score will be chosen. The algorithms that calculate the scores takes into account the vehicle's velocity, direction of travel, current position and vehicle density information. Depending on location of the vehicles and network conditions, these factors will have different weight on the algorithms. With varying algorithm in different conditions, a packet has to switch between different forwarding modes. The different modes relate to the current location of a vehicle and affect the algorithm accordingly. Adaptive beaconing component is used to cope with situations such as network congestion when there are a lot of vehicles beaconing at the same time. The beaconing rate will be adjusted according to estimated network conditions. The information gathered would be used to estimate the density of a path.
机译:路由协议是为城市环境中的VANET设计的。主要目标不仅是寻找数据包到达目的地的最短路径,而且是最有效的路径。数据包通过最快的路径而不是最短的路径进行路由。最快路径定义为数据包到达目的地的最快时间,与距离无关。虽然仍然考虑最短路径,但路由协议会​​适应网络条件并被动地执行路由。利用城市拓扑,数据包从路口路由到路口。这意味着,当数据包到达一个结点时,将做出路由决策,以决定下一步要走哪条路径才能到达下一个结点。该过程一直持续到数据包到达其目的地为止。基于计算出的加权得分选择路径以及下一跳。将选择得分最高的路径或下一跳。计算分数的算法会考虑车辆的速度,行驶方向,当前位置和车辆密度信息。根据车辆的位置和网络状况,这些因素在算法中将具有不同的权重。在不同条件下使用不同的算法,数据包必须在不同的转发模式之间切换。不同的模式与车辆的当前位置有关,并相应地影响算法。自适应信标组件可用于同时处理许多车辆信标时的网络拥塞情况。信标速率将根据估计的网络条件进行调整。收集的信息将用于估计路径的密度。

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