首页> 外国专利> IMAGE PROCESSING DEVICE, IMAGE PROCESSING METHOD, DATA STRUCTURE FOR VIDEO FILES, DATA COMPRESSION DEVICE, DATA DECODING DEVICE, DATA COMPRESSION METHOD, DATA DECODING METHOD, AND DATA STRUCTURE FOR COMPRESSED VIDEO FILES

IMAGE PROCESSING DEVICE, IMAGE PROCESSING METHOD, DATA STRUCTURE FOR VIDEO FILES, DATA COMPRESSION DEVICE, DATA DECODING DEVICE, DATA COMPRESSION METHOD, DATA DECODING METHOD, AND DATA STRUCTURE FOR COMPRESSED VIDEO FILES

机译:图像处理设备,图像处理方法,视频文件的数据结构,数据压缩设备,数据解码设备,数据压缩方法,数据解码方法以及压缩视频文件的数据结构

摘要

Video data is given a layered structure comprising, in the z-axis direction from the top toward the bottom of the drawing, a zeroth layer (30), a first layer (32), a second layer (34), and a third layer (36). Each layer is constituted by video data in which a single video image is represented by different resolutions, in other words, by data in which multiple image frames are arranged in a time series. When a video is displayed, viewpoint coordinates and display area corresponding thereto are defined by a virtual 3D space comprising the x-axis, which represents the horizontal direction of an image, the y-axis, which represents the vertical direction, and the z-axis, which represents the resolution. By providing switching boundaries for the layers in relation to the z-axis, the video data layer used for rendering a frame is switched according to the z value of the coordinates of the frame.
机译:视频数据具有分层结构,该分层结构在从图的顶部到底部的z轴方向上包括第零层(30),第一层(32),第二层(34)和第三层(36)。每一层由其中以不同分辨率表示单个视频图像的视频数据构成,换句话说,由其中按时间序列排列多个图像帧的数据构成。当显示视频时,视点坐标和与其对应的显示区域由虚拟3D空间定义,该虚拟3D空间包括x轴(代表图像的水平方向),y轴(代表垂直方向)和z-轴,代表分辨率。通过提供相对于z轴的各层的切换边界,用于渲染帧的视频数据层根据帧的坐标的z值进行切换。

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