首页> 外国专利> Method for rendering three-dimensional virtual scene for e.g. digital model in CAD, involves loading metavoxels at higher level of recursive grid when point of view of camera is displaced, and displaying remaining metavoxels at lower level

Method for rendering three-dimensional virtual scene for e.g. digital model in CAD, involves loading metavoxels at higher level of recursive grid when point of view of camera is displaced, and displaying remaining metavoxels at lower level

机译:渲染三维虚拟场景的方法,例如CAD中的数字模型,涉及在位移摄像机视点时在递归网格的较高级别加载元数据,并在较低级别显示剩余元数据

摘要

The method involves grouping data of a three-dimensional (3D) scene into a geometrical data structure corresponding to a spatial division of the scene into a regular grid to form metavoxels, where each metavoxel includes a set of voxels corresponding to a representation, by volume, of part of the data. The metavoxels are loaded at higher level of a regular recursive grid as and when a point of view of a camera is displaced, and the remaining metavoxels visible from the position of the camera are displayed at lower level of the recursive grid. An image is rendered using the data structure.
机译:该方法涉及将三维(3D)场景的数据分组为与场景的空间划分为规则网格的几何数据结构相对应的规则网格,以形成元体素,其中每个元体素包括一组与体积相对应的表示体素,部分数据。当摄像机的视点发生位移时,元体素将加载到常规递归网格的较高级别,并且从摄像机位置可见的其余元体素将显示在递归网格的较低级别。使用数据结构渲染图像。

著录项

  • 公开/公告号FR2974215A1

    专利类型

  • 公开/公告日2012-10-19

    原文格式PDF

  • 申请/专利权人 REAL FUSIO FRANCE;

    申请/专利号FR20110053174

  • 发明设计人 MACHADO ABILIO;GERMAIN MARC;

    申请日2011-04-12

  • 分类号G06T1/60;G06F17/50;G06T15;

  • 国家 FR

  • 入库时间 2022-08-21 17:03:58

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