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Reward for resurrecting teammate in a multiplayer game

机译:奖励在多人游戏中复活队友

摘要

Teamwork in a multiplayer video game is encouraged by rewarding game characters who resurrect killed teammates with spendable cash that may be used to purchase additional capabilities or tools to enhance the players' ability to progress through the game. Resurrected teammates are tied to the game character who performed the resurrections by splitting their future earnings accumulated during gameplay with that game character. If a resurrected game character goes on to resurrect other teammates then he will be entitled to a portion of the future earnings of those other resurrected teammates. But the resurrected teammate will also give a portion of those earnings to the original game character who resurrected him in the first place. A resurrection chain is thus created in which game characters can be resurrected and go on to resurrect other teammates while sharing earnings with other game characters that are above them in the chain using a pyramid payment system.
机译:通过奖励游戏角色来鼓励多人视频游戏中的团队合作,这些角色会用可花费的现金来复活被杀死的队友,这些现金可用于购买其他功能或工具来增强玩家在游戏中的前进能力。复活的队友与进行复活的游戏角色绑定在一起,方法是将他们在该游戏角色期间的未来累积收入分配给该游戏角色。如果复活的游戏角色继续复活其他队友,那么他将有权获得其他复活的队友未来收入的一部分。但是,复活的队友还将把部分收入分配给最初复活了他的原始游戏角色。这样就创建了一个复活链,在其中可以使游戏角色复活并继续复活其他队友,同时使用金字塔支付系统与链中位于其上方的其他游戏角色共享收益。

著录项

  • 公开/公告号US8308569B2

    专利类型

  • 公开/公告日2012-11-13

    原文格式PDF

  • 申请/专利权人 DEREK CARROLL;JOHN HOWARD;

    申请/专利号US20080119446

  • 发明设计人 DEREK CARROLL;JOHN HOWARD;

    申请日2008-05-12

  • 分类号A63F13/00;

  • 国家 US

  • 入库时间 2022-08-21 16:45:14

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