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Rendering for an interactive 360 degree light field display

机译:交互式360度光场显示的渲染

摘要

An interactive, autostereoscopic system for displaying an object in 3D includes a mirror configured to spin around a vertical axis when actuated by a motor, a high speed video projector, and a processing system including a graphics card interfaced to the video projector. An anisotropic reflector is bonded onto an inclined surface of the mirror. The video projector projects video signals of the object from the projector onto the inclined surface of the mirror while the mirror is spinning, so that light rays representing the video signals are redirected toward a field of view of a 360 degree range. The processing system renders the redirected light rays so as to interactively generate a horizontal-parallax 3D display of the object. Vertical parallax can be included in the display by adjusting vertically the displayed views of the object, in response to tracking of viewer motion by a tracking system.
机译:用于以3D显示对象的交互式自动立体系统,包括配置为在由马达驱动时绕垂直轴旋转的镜子,高速视频投影仪以及包括与视频投影仪接口的图形卡的处理系统。各向异性反射器结合到反射镜的倾斜表面上。当镜子旋转时,视频投影仪将对象的视频信号从投影仪投射到镜子的倾斜表面上,从而代表视频信号的光线被重定向到360度范围的视场。处理系统渲染重定向的光线,以便交互式生成对象的水平视差3D显示。通过响应于跟踪系统对观看者运动的跟踪,通过垂直调整对象的显示视图,可以在显示器中包括垂直视差。

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