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System and method for physics interactions in a simulation
System and method for physics interactions in a simulation
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机译:模拟中物理相互作用的系统和方法
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摘要
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摘要
Systems and methods are provided to implement a technique for managing physics interactions in a computer simulation, such as the interactions of objects in an online computer game. Objects in the simulation are or can become physics objects that then behave according to the rules of the physics simulator in operation. Different implementations can use different rules for how items become physics objects and for what rules are used to manage physics objects. Since physics object interactions are determined on the basis of their physical properties rather than adherence to predefined interactions, the resulting interactions are emergent and not scripted.
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