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Social interactive content creator development
Social interactive content creator development
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机译:社交互动内容创建者开发
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摘要
A system is provided for social interactive content development of a plurality of art assets for an interactive video game. The system includes a proximity analyzer for determining proximity relationships amongst the plurality of art assets, each of the art assets being defined for display during execution of the interactive video game. An activity monitor is provided for monitoring access to the plurality of art assets. And a social inference engine is provided for initiating a communication in response to triggering a predefined access threshold set for a specific art asset based on a proximity relationship of the specific art asset to a proximate art asset.
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