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Game apparatus, storage medium storing a American Football game program, and American Football game controlling method

机译:游戏装置,存储美式橄榄球游戏程序的存储介质以及美式橄榄球游戏控制方法

摘要

A game apparatus includes a first LCD and a second LCD, and on the first LCD, a two-dimensional game screen including objects positioned in a two-dimensional coordinate is displayed. When a two-dimensional coordinate of a specific object out of the objects positioned in the two-dimensional coordinate satisfies a predetermined condition, a three-dimensional coordinate of each of the objects is calculated on the basis of the two-dimensional coordinate of each of the objects. The object is modeled in the calculated three-dimensional coordinate, moved by a predetermined animation, and then shot by a virtual camera. Accordingly, a game screen of an image (animation) of the three-dimensional virtual space shot by the virtual camera is displayed on the second LCD.
机译:一种游戏装置,包括第一LCD和第二LCD,并且在第一LCD上,显示包括位于二维坐标中的对象的二维游戏画面。当位于二维坐标中的对象中的特定对象的二维坐标满足预定条件时,基于每个对象的二维坐标来计算每个对象的三维坐标。对象。在计算出的三维坐标中对对象建模,通过预定动画对其进行移动,然后通过虚拟相机进行拍摄。因此,在第二LCD上显示由虚拟照相机拍摄的三维虚拟空间的图像(动画)的游戏画面。

著录项

  • 公开/公告号EP2295122A3

    专利类型

  • 公开/公告日2013-03-27

    原文格式PDF

  • 申请/专利权人 NINTENDO CO. LTD.;

    申请/专利号EP20100184463

  • 申请日2006-09-04

  • 分类号A63F13/10;G06F3/048;

  • 国家 EP

  • 入库时间 2022-08-21 16:33:41

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