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Platform agnostic UI/UX and human interaction paradigm
Platform agnostic UI/UX and human interaction paradigm
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机译:平台不可知的UI / UX和人机交互范例
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摘要
In one embodiment, a method of controlling a user interface can include: displaying first objects in a foreground on a display screen, where each first object represents media content, and where the first objects are displayed with a first display characteristic; accepting a signal indicating user selection of one of the first objects; displaying media content for the selected object in a background on the display screen, where the media content is displayed in the background with a second display characteristic, where the second display characteristic includes a changed cinematic characteristic from the first display characteristic in order to reduce attraction of attention for the second display characteristic relative to the first display characteristic; and displaying second objects in the foreground on the display screen, where the second objects are associated with the selected object, and where the second objects are displayed with the first display characteristic.
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