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3D USER INTERFACE METHOD AND SYSTEM OF CITY-MODEL WITH AUTOMATIC ICON REALLOCATIONS
3D USER INTERFACE METHOD AND SYSTEM OF CITY-MODEL WITH AUTOMATIC ICON REALLOCATIONS
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机译:具有自动图标实现的城市模型的3D用户界面方法和系统
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摘要
PURPOSE: A three-dimensional user interface (UI) of a city model, an automatic icon rearrangement method, and a system thereof are provided to rapidly execute an application by rearranging application icons according to a usage frequency of the applications. CONSTITUTION: An icon generation unit (1610) displays three-dimensional icons by wrapping two-dimensional icons provided by an application developer on a unit. A pillar configuration unit (1620) constructs a pillar of a building model by using the three-dimensional icon. A town generation unit (1630) generates a town by arranging the pillar. A rearrangement unit (1640) changes the arrangement of the town, the pillar, and the three-dimensional icon. A UI watching point change unit changes the UI watching point of the town, the pillar, and the three-dimensional icon. The rearrangement unit is automatically rearranged in the device according to setup set by a user. [Reference numerals] (1610) Icon generation unit; (1620) Pillar configuration unit; (1630) Town generation unit; (1640) Rearrangement unit; (1650) UI watching point changing unit
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