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DESKTOP CLIENT, CLIENT PLATFORM AND GAME ENTITY IN DESKTOP MULTI-USER NETWORK GAME SYSTEM
DESKTOP CLIENT, CLIENT PLATFORM AND GAME ENTITY IN DESKTOP MULTI-USER NETWORK GAME SYSTEM
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机译:桌面多用户网络游戏系统中的桌面客户端,客户端平台和游戏实体
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摘要
FIELD: information technology.;SUBSTANCE: system includes a client platform and a desktop client game entity, as well as a game server. The desktop client in the multi-user network game system is divided into the client platform and a game entity, providing an application interface for the game entity such that when a game changes, only the game logic and game protocol in the game entity change, wherein there is no need to redesign the client platform.;EFFECT: shorter time for rebooting multi-user network games.;13 cl, 5 dwg
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