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Tactilely enabled game peripherals for music games
Tactilely enabled game peripherals for music games
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机译:用于音乐游戏的具有触觉功能的游戏外设
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摘要
A haptic enabled gaming peripheral that simulates a musical instrument includes a body, a first sensing element and a first actuator. A processor, located within the body of the gaming peripheral, communicates with a host computer running a software program corresponding to a musical game. The first sensing element, disposed within the body and coupled to the processor, senses an input from the user. The sensed input is communicated to the host processor. The first actuator, disposed within the body and coupled to the processor, outputs a haptic effect in response to receiving an activating signal based on an event that occurs in the software program. In some implementations, the first sensed element is disposed proximate to the first actuator so that the user perceives the haptic effect in response to providing the input.
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