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Game media management system and Tai-kan equipment

机译:游戏媒体管理系统和大看设备

摘要

PROBLEM TO BE SOLVED: To prevent forgetting of taking a card with which a prepaid value is associated when an operation for associating an own ball value counted by a counting part with a portable terminal possessed by a game customer is performed.;SOLUTION: A vending device between game machines is constituted so that a storage part stores the prepaid value, the counting part counts game media which the game customer acquires at a game machine corresponding to a self-device, a return processing part returns the card with which the prepaid value is associated if there is balance in the prepaid value stored in the storage part when an operation for associating the own ball value including the number of game media counted by the counting part with the portable terminal is accepted.;COPYRIGHT: (C)2011,JPO&INPIT
机译:解决的问题:当执行将计数部分所计数的自己的球值与游戏客户所拥有的便携式终端相关联的操作时,为避免忘记取一张与预付值相关联的卡;解决方案:自动售货机构成游戏机之间的装置,使得存储部存储预付值,计数部对游戏客户在与自身装置相对应的游戏机上获得的游戏媒体进行计数,退还处理部退还预付值的​​卡。 COPYRIGHT:(C)2011,如果接受了将自己的球价值(包括计数部分所计数的游戏媒体的数量)与便携式终端相关联的操作,则如果存储在存储部分中的预付款值中有余额,则关联。日本特许厅

著录项

  • 公开/公告号JP5480613B2

    专利类型

  • 公开/公告日2014-04-23

    原文格式PDF

  • 申请/专利权人 グローリー株式会社;

    申请/专利号JP20090288478

  • 发明设计人 要 雄喜;

    申请日2009-12-18

  • 分类号A63F7/02;

  • 国家 JP

  • 入库时间 2022-08-21 16:12:07

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