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SYSTEM AND METHOD FOR PROCESSING REAL TIME DISPLAY OF CHANGES TO DATA TRIGGERED BY CHANGES IN A DATA SUPPLY CHAIN

机译:在数据供应链中处理由更改触发的数据的更改实时显示的系统和方法

摘要

The present invention is directed to a method and system for conducting one or a plurality of scenarios, simulations, games, or sport in which a plurality of participants are able to designate or “draft” or be assigned a set of assets, such a football team or basketball team or a set of military assets. Participants are further able to alter allocation of said assets according the rules and processes for reallocation of said game, sport or simulation in a real time crowd sourced pervasive computing environment. Statistics and real time audio and video streams and other data postable into mashups associated with said assets are updated in real time as they are captured, recorded, and distributed using a variety of transmission methods available to a pervasive computing environment. Said updated statistics may be transmitted by a third party such as a media outlet or through one or a plurality of social networks into which said participants are registered or enrolled.
机译:本发明针对一种用于进行一个或多个场景,模拟,游戏或运动的方法和系统,其中多个参与者能够指定或“草案”或分配一组资产,例如足球队或篮球队或一组军事资产。参与者还能够根据规则和过程来改变所述资产的分配,以在实时人群来源的普及计算环境中重新分配所述游戏,运动或模拟。统计数据,实时音频和视频流以及可发布到与所述资产相关的混搭中的其他数据,会在使用普适计算环境可用的各种传输方法进行捕获,记录和分发时进行实时更新。所述更新的统计数据可以由诸如媒体出口的第三方或者通过一个或多个社交网络来传输,所述参与者被注册或注册到该社交网络中。

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