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SYSTEM AND METHOD FOR IMPLEMENTING REAL-TIME ANIMATION USING MULTI-THREAD
SYSTEM AND METHOD FOR IMPLEMENTING REAL-TIME ANIMATION USING MULTI-THREAD
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机译:利用多线程实现实时动画的系统和方法
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摘要
The present invention relates to a real time video rendering method and system using a multi-thread, and wherein the system operates a main thread and an animation thread for playing an animation video, the animation thread fetches animation data which is to be rendered for the next, processes the animation data into graphics data and stores the graphics data in a buffer while the main thread renders and displays a buffered animation graphic. Thus, the main thread swaps a main thread buffer and an animation thread buffer in the next and displays newly updated video data in a buffer on a screen. The video real time rendering method using a multi-thread according to the present invention includes: a step that a microprocessor generates a main thread and an animation thread according to a request for a video from a user; a step that the main thread renders video data which exists in a first memory and displays the video data on a screen; a step that the animation thread fetches video data which is to be rendered for the next, processes the video data into graphics data and stores the data in a second memory; a step that the main thread swaps the first memory and the second memory; and a step that the main thread renders newly updated video data in the first memory and displays the data on the screen. [Reference numerals] (110) Input unit; (120) First memory; (130) Second memory; (140) Micro processor; (150) Image processing unit
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