首页> 外国专利> METHOD OF DISPLAYING A FRIEND SCORE, COMPUTER READABLE STORAGE MEDIUM OF RECORDING THE METHOD AND A MOBILE DEVICE AND A GAME SERVER

METHOD OF DISPLAYING A FRIEND SCORE, COMPUTER READABLE STORAGE MEDIUM OF RECORDING THE METHOD AND A MOBILE DEVICE AND A GAME SERVER

机译:显示好友分数的方法,计算机可读存储介质的记录方法以及移动设备和游戏服务器

摘要

The present invention relates to a kind of friendly personages to record display methods social gaming (SNG). One embodiment according to the invention, the friendly personage record display methods, include the following steps: social gaming of the game good friend in waiting mode for receiving maximum score; Determine that a RealTime scores carry out the game progressive die formula social gaming for being obtained by mixing the close maximum score of user; Which corresponds to largest score situation real-time game score close to largest score with the icon of display friend information. According to another embodiment of the present invention, friendly personage records display methods and has further included step: providing bonus items in community network game in situation RealTime scores close to largest score. ;The 2014 of copyright KIPO submissions
机译:本发明涉及一种友好的人物来记录社交游戏(SNG)的显示方法。根据本发明的一个实施例,友好人物记录显示方法,包括以下步骤:在等待模式中游戏好友的社交游戏以接收最大分数;确定实时分数是通过混合用户的接近最大分数而获得的进行游戏渐进式公式社交游戏的;对应最大分数情况的实时游戏分数接近最大分数,并带有显示好友信息的图标。根据本发明的另一实施例,友好人物记录显示方法,并且还包括步骤:在实时分数接近最大分数的情况下,在社区网络游戏中提供奖励项目。 ; 2014年版权KIPO提交文件

著录项

  • 公开/公告号KR20140076684A

    专利类型

  • 公开/公告日2014-06-23

    原文格式PDF

  • 申请/专利权人 LINK TOMORROW CO. LTD.;

    申请/专利号KR20120144677

  • 发明设计人 LEE GIL HYUNG;

    申请日2012-12-12

  • 分类号G06Q50/10;G06Q50/30;

  • 国家 KR

  • 入库时间 2022-08-21 15:42:43

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