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Using the pointing input , 3D viewpoint and object specification of the control method and apparatus .
Using the pointing input , 3D viewpoint and object specification of the control method and apparatus .
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机译:使用指向输入,3D视点和对象指定的控制方法和设备。
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摘要
A computer graphics display system such as a video game system provides virtual camera 3-D viewpoint panning control based on a pointer. When the pointer is displayed within a virtual camera panning control region, the system automatically pans the virtual camera toward the pointer. When the pointer is displayed within a different region, panning is deactivated and the user can freely move the cursor (e.g., to control the direction a weapon is pointed) without panning the virtual camera viewpoint. Flexible viewpoint control and other animated features are provided based on a pointing device such as a handheld video game optical pointing control. Useful applications include but are not limited to first person shooter type video games.
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