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Thinking tracking and behavior selection in interactive system
Thinking tracking and behavior selection in interactive system
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机译:交互式系统中的思维跟踪和行为选择
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摘要
Depending on the words the user story, to perform the action in the dialogue system. Generating or reading a conversion process of Figure behavioral several mental states of multiple intention of the user. The mental states are determined based on the word you release action is selected based on the conversion process and mental states the determined. And executing the action, in one embodiment, behavior, includes requesting the user to clarity of words spoken. Generation of the conversion process may include a by simulating the interaction with the dialog system with multiple user inputs, and be modified repeatedly conversion parameters multiple conversion threshold to being full. In one embodiment, assign text to interact one or more slots which converts the text words that spoke, corresponding to the plurality of nodes probabilistic ontology tree (POT) in the dialogue and the probability distribution tables multiple POT in and by determining the joint probability of one on the basis of the slot allocation, to determine the mental states. [Selection] Figure Figure 1
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