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RESIZING OBJECTS IN REGIONS OF VIRTUAL UNIVERSES

机译:调整虚拟大学区域中的对象

摘要

Embodiments of the present invention provide an approach to resize (e.g., shrink and/or enlarge) objects in a region of a VU so that additional objects can be accommodated. Specifically, embodiments of the present invention provide a mechanism for a region/room to calculate when it has reached full capacity, and use a configurable multiplier to decrease the size of all objects in the room, including avatars, desks, chairs, tables, etc. This allows for accommodation of a significantly higher quantity of objects within the region. In a typical embodiment, the transition to smaller size would be seamless to the user. Moreover, in one embodiment, if the room is of a certain type (e.g., auditorium), additional objects may be auto-created or deleted based on the number of avatars entering or exiting the room. Still yet, objects can be enlarged as the occupancy falls below the capacity.
机译:本发明的实施例提供了一种在VU的区域中调整对象的尺寸(例如,收缩和/或放大)的方法,使得可以容纳附加的对象。具体地,本发明的实施例提供了一种用于区域/房间计算何时达到其最大容量的机制,并使用可配置的乘法器来减小房间中所有对象(包括化身,桌子,椅子,桌子等)的大小。这允许在该区域内容纳大量的物体。在典型的实施例中,向较小尺寸的过渡对用户将是无缝的。此外,在一个实施例中,如果房间是某种类型(例如,礼堂),则可以基于进入或离开房间的化身的数量来自动创建或删除其他对象。然而,当占用率降至容量以下时,对象可以放大。

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