首页> 外国专利> GAMING SYSTEM AND METHOD HAVING PLAYER ACCUMULATED POINTS AND DETERMINING EACH PLAYER'S CHANCES OF WINNING AN AWARD BASED ON THE ACCUMULATED POINTS

GAMING SYSTEM AND METHOD HAVING PLAYER ACCUMULATED POINTS AND DETERMINING EACH PLAYER'S CHANCES OF WINNING AN AWARD BASED ON THE ACCUMULATED POINTS

机译:具有玩家累积点并基于累积点确定每个玩家赢得奖的机会的游戏系统和方法

摘要

The gaming system and method disclosed herein provides and tracks bonus event eligibility points accumulated by players playing the gaming devices in the gaming system. Upon a triggering of a bonus event, the gaming system generates, for each bonus event eligibility point accumulated for each player, a random number from a predefined range of numbers. The gaming system determines which one of the accumulated bonus event eligibility points is the designated bonus event eligibility point, such as by determining which bonus event eligibility point is associated with the highest valued random number generated. The gaming system then enables the player that accumulated the designated bonus event eligibility point to participate in the bonus event. In the bonus event, one or more awards are provided to the player that accumulated the designated bonus event eligibility point.
机译:本文公开的游戏系统和方法提供并跟踪由玩游戏系统中的游戏设备的玩家累积的奖励事件合格点。在触发奖励事件时,游戏系统为每个玩家累积的每个奖励事件合格点生成来自预定义数字范围的随机数。游戏系统例如通过确定哪个奖励事件合格点与所生成的最高价值随机数相关联,来确定累积的奖励事件合格点中的哪一个是指定的奖励事件合格点。然后,游戏系统使累积了指定奖励事件合格点的玩家参与奖励事件。在奖励事件中,向累积指定奖励事件合格点的玩家提供一个或多个奖励。

著录项

  • 公开/公告号US2014342816A1

    专利类型

  • 公开/公告日2014-11-20

    原文格式PDF

  • 申请/专利权人 IGT;

    申请/专利号US201414449566

  • 申请日2014-08-01

  • 分类号G07F17/32;

  • 国家 US

  • 入库时间 2022-08-21 15:23:51

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