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System for optimizing processing capacity for a group of gaming appliances engaged in play of an online game
System for optimizing processing capacity for a group of gaming appliances engaged in play of an online game
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机译:用于优化参与在线游戏的一组游戏设备的处理能力的系统
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摘要
A network-connected system serving digital games includes a game server having a first software application executing from a non-transitory physical medium coupled to the server, the server serving a digital game to individual ones of network-connected digital appliances, and distributed client software applications executing from non-transitory physical mediums coupled to the network-connected digital appliances. The client software applications monitor local processing capability for real-time processing of served objects and effects, communicate capability information to the game server, and the game server serves objects and effects compatible with a higher level of processing capability or objects and effects compatible with a lower level of processing capability depending on the capability information communicated.
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