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SYSTEM AND METHOD FOR 3D GRAPHIC RENDERING BASED ON MULTI-CORE PROCESSOR
SYSTEM AND METHOD FOR 3D GRAPHIC RENDERING BASED ON MULTI-CORE PROCESSOR
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机译:基于多核处理器的3D图形渲染系统和方法
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摘要
to start the three-dimensional graphics rendering method and system using a multi-core processor. A plurality of cores comprising a scratch pad memory (Scratch Pad Memory), a first memory for performing flow control , a second memory, and a shared memory linked with said plurality of cores for the acceleration loop . ; multicore shared memory , VLIW, CGA, task division
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机译:启动使用多核处理器的三维图形渲染方法和系统。多个核,包括便笺本存储器(Scratch Pad Memory),用于执行流控制的第一存储器,第二存储器以及与所述多个核链接的用于加速循环的共享存储器。 ;多核共享内存,VLIW,CGA,任务划分
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