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SYSTEM AND METHOD FOR PRESENTING A VIRTUAL COUNTERPART OF AN ACTION FIGURE BASED ON ACTION FIGURE STATE INFORMATION

机译:基于人物形象状态信息的人物形象虚拟柜台的系统和方法

摘要

In certain implementations, a presentation of a virtual counterpart of an action figure may be provided based on action figure state information obtained via wireless communication with the action figure. As an example, an action figure may be detected within a short wireless communication range of a computer system. A wireless connection between the computer system and the action figure may be established based on the detection. Action figure state information identifying a position of a moveable part of the action figure relative to another part of the action figure may be received at the computer system from the action figure via the wireless connection. The relative position may be related to a pose exhibited by the action figure. A virtual counterpart of the action figure may be presented based on the relative position such that the virtual counterpart exhibits the same pose as the action figure.
机译:在某些实施方式中,可以基于经由经由与活动人物的无线通信获得的活动人物状态信息来提供活动人物的虚拟对应物的呈现。作为示例,可以在计算机系统的短无线通信范围内检测动作人物。可以基于该检测来建立计算机系统与动作人物之间的无线连接。可以经由无线连接从动作人偶在计算机系统处接收识别动作人偶的可移动部分相对于动作人偶的另一部分的位置的动作人偶状态信息。相对位置可以与动作人物表现出的姿势有关。可以基于相对位置来呈现动作人物的虚拟对应物,使得虚拟人物呈现出与动作人物相同的姿势。

著录项

  • 公开/公告号US2016236085A1

    专利类型

  • 公开/公告日2016-08-18

    原文格式PDF

  • 申请/专利权人 JUMO INC.;

    申请/专利号US201514622287

  • 发明设计人 KEIICHI YANO;

    申请日2015-02-13

  • 分类号A63F13/428;A63F13/30;A63H3/00;A63F9/24;

  • 国家 US

  • 入库时间 2022-08-21 14:37:58

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