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TV Realistic methematics education system for proportion and measurement of number using Smart-TV based on hand-gesture and realistic methematics education method for thereof
TV Realistic methematics education system for proportion and measurement of number using Smart-TV based on hand-gesture and realistic methematics education method for thereof
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机译:基于手势的智能电视用于数字比例和度量的电视现实数学教学系统及其现实数学教学方法
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摘要
The present invention relates to a mathematical learning method using a mathematical learning system relating to a ratio of sensory-type numbers using a hand-gesture-based smart TV and measurement. The present invention includes a ratio of the number of haptic types and a measurement math learning integration server 1, a communication network 30 and at least one smart TV 40, ) Is a mathematical learning system relating to a ratio and a measurement of a sensible-type number using a hand-gesture-based smart TV including a content server (10) and a learning data server (20). The smart TV (40) The learning contents related to the measurement and the ratio of the number of haptic types formed by the server 20 are received from the content server 10 through the communication network 30 and implemented, ) Of the learner photographed within the angle of view of the point gesture, and based on the photographed image by the camera 41 for a plurality of quantity classification objects I1 randomly implemented upon recognition of the point gesture Recognized as a relative coordinate concept And a learning principle by which each segment of the grab classification object I1 is moved through the detection of the coordinate movement due to the drag of the hand after the grab gesture when the grab gesture is recognized . Thus, by providing the learning contents related to the ratio and the measurement of the sensible type which is the content for the mathematical education for the smart TV, the learner provides the effect that the math learning can be provided through the smart TV without any time in the house . In addition, the present invention not only enables a learner to learn while sitting and learning, but also actively watches a smart TV screen by a parent such as a parent, and provides an effect of watching a learner learning mathematics. In addition, the present invention not only increases the interest and the fun factor of a learner by a data inputting method utilizing a gesture of a learner's hand, rather than a simple data inputting method as in the conventional art, Considering the young age of the learner, it provides an intuitive way to play a mathematical learning game with only two regular hand gestures.
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