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HANDSFREE USER INPUT METHOD FOR CONTROLLING AN IMMERSIVE VIRTUAL ENVIRONMENT APPLICATION

机译:用于沉浸式虚拟环境应用程序的无障碍用户输入方法

摘要

A handsfree user input method controlling an immersive virtual environment application for a user with head-mounted device including: detecting input events generated by the user walking motion; determining if the movement type performed by the user is rotation or translation, and if the movement performed by the user is translation, then: determining an equivalent walking distance; calculating a virtual translation distance in the virtual environment notifying virtual translation distance to the virtual environment application; if the movement performed by the user is rotation, then: determining an actual rotation angle; calculating a virtual rotation angle in the virtual environment; notifying the virtual rotation angle to the virtual environment application: interpreting the virtual values by applying virtual environment; and updating the device head mounted display in accordance with virtual content.
机译:一种免提用户输入方法,其为具有头戴式设备的用户控制沉浸式虚拟环境应用程序,包括:检测由用户的步行运动产生的输入事件;确定用户执行的移动类型是旋转还是平移,以及如果用户执行的移动是平移,则:确定等效步行距离;计算虚拟环境中的虚拟平移距离,通知虚拟平移距离到虚拟环境应用;如果用户进行的运动是旋转,则:确定实际旋转角度;计算虚拟环境中的虚拟旋转角度;向虚拟环境应用程序通知虚拟旋转角度:通过应用虚拟环境来解释虚拟值;根据虚拟内容更新设备头戴式显示器。

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